7 Wonders: Cities

7 Wonders: Cities

Ancient, Card Game, City Building

by Antoine Bauza

Score

7.3

Ratings

11,404

Published

2012

Players

2–8 players

BGG community rating

Complexity

2.3

Light-Medium

Best with

4

players

Play time

40 min

Age

10+

Information

Players

2–8 players

Best with

4 players

Play time

40 min

Age

10+

Complexity

2.3 / 5 · Light-Medium

Published

2012

Designer

Antoine Bauza

Artists

Miguel Coimbra, Etienne Hebinger

Publishers

Repos Production, Asterion Press, Galápagos Jogos

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About

7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else. With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another so that they can kibitz and choose the cards of most use to them. The new black cards have a variety of effects, with nine cards being available in each age. Effects include: The active player gaining gold, with his neighbors also gaining a bit. Increased military strength in age 1 at a greater cost. Embassy cards that remove you from the military competition for that age. Cemetery cards that earn you points at the end of the game while costing opponents gold. Spy cards that copy symbols from green (science) cards. A secret warehouse that doubles a resource and a black market that generates a missing resource. The ability to build cards for free by copying building chains from other players. The 6 new leader cards can only be played with 7 Wonders: Leaders.

Where to buy

Buy from $32.50on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

AncientCard GameCity BuildingCivilizationExpansion for Base-gameClosed DraftingHand ManagementSet CollectionSimultaneous Action SelectionTeam-Based GameVariable Player Powers

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