Arkham Horror: The Card Game – Beta Cards from Arkham Night 2017

Arkham Horror: The Card Game – Beta Cards from Arkham Night 2017

Expansion for Base-game, Adventure, Card Game

by Nate French, MJ Newman

Score

0.0

Ratings

16

Published

2017

Players

1–2 players

BGG community rating

Complexity

Best with

Play time

60–120 min

Age

14+

Information

Players

1–2 players

Play time

60–120 min

Age

14+

Published

2017

Designers

Nate French, MJ Newman

Publisher

Fantasy Flight Games

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About

These Beta Cards were designed at Arkham Nights, 2017. The 13th Vision was included in The Circle Undone expansion. The Council's Coffer was included in For the Greater Good mythos pack. Includes two cards: The 13th Vision (Basic Weakness: Madness) Revelation - Put The 13th Vision into play in your play area. It cannot leave play except by the below ability: Investigators at your location fail all ties during skill tests. ->-> Discard the 13 Vision Card design by The Thirteen at Arkham Nights 2017. The Council's Coffer (Asset: Item, Relic) Uses (3 locks). if there are no locks on The Council's Coffer, each player searches his or her deck or discard pile for any card and immediately plays it at no cost. Exile The Council's Coffer. (Max once per campaign.) ->-> Test any skill (5). If you succeed, remove 1 lock. Any investigator at your location may active this ability. Card design by The Council at Arkham Nights 2017.

Categories & mechanics

Expansion for Base-gameAdventureCard GameCollectible ComponentsFantasyHorrorNovel-basedAction PointsCooperative GameDeck, Bag, and Pool BuildingHand ManagementRole PlayingVariable Player Powers

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