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Board Games›Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942
Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942

Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942

Nautical, Wargame, World War II

by Jeremy White

Score

6.3

Ratings

994

Published

2021

Players

1–2 players

BGG community rating

Ranked #2019 on BoardGameGeek

Complexity

3.3

Medium

Best with

2

players

Play time

30–120 min

Age

14+

Information

Players

1–2 players

Best with

2 players

Play time

30–120 min

Age

14+

Complexity

3.3 / 5 · Medium

BGG Rank

#2019

Published

2021

Designer

Jeremy White

Artist

Jeremy White

Publisher

GMT Games

Your Rating & Status

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About

Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill's wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force's path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. COMPONENTS 22 x 34" mounted game board Two 8.5"x11" Inset Maps (2 sides of one physical sheet) Three 11"x17" player aid cards Two 8.5"x11" player aid cards Two Task Force Displays Sheet and a half of counters 240 wood segments and cylinders Rule book Advanced Battle Rules Tutorial booklet Solitaire Scenario booklet 2-player Scenario booklet Four 6-sided dice

Where to buy

Buy from $70on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

NauticalWargameWorld War IIDice RollingGrid MovementHexagon GridSimulationSolo / Solitaire Game

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