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Nautical, Wargame, World War II
by Jeremy White
Score
Ratings
994
Published
2021
Players
1–2 players
BGG community rating
Ranked #2019 on BoardGameGeek
Complexity
3.3
Medium
Best with
2
players
Play time
30–120 min
Age
14+
Information
Players
1–2 players
Best with
2 players
Play time
30–120 min
Age
14+
Complexity
3.3 / 5 · Medium
BGG Rank
#2019
Published
2021
Designer
Jeremy White
Artist
Jeremy White
Publisher
GMT Games
Your Rating & Status
About
Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill's wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force's path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. COMPONENTS 22 x 34" mounted game board Two 8.5"x11" Inset Maps (2 sides of one physical sheet) Three 11"x17" player aid cards Two 8.5"x11" player aid cards Two Task Force Displays Sheet and a half of counters 240 wood segments and cylinders Rule book Advanced Battle Rules Tutorial booklet Solitaire Scenario booklet 2-player Scenario booklet Four 6-sided dice
Where to buy
Buy from $70on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Categories & mechanics
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