Compile: Main 1

Compile: Main 1

Card Game, Science Fiction

by Michael Yang

Score

6.9

Ratings

4,162

Published

2024

Players

2 players

BGG community rating

Ranked #598 on BoardGameGeek

Complexity

2.4

Light-Medium

Best with

2

players

Play time

20–30 min

Age

14+

Information

Players

2 players

Best with

2 players

Play time

20–30 min

Age

14+

Complexity

2.4 / 5 · Light-Medium

BGG Rank

#598

Published

2024

Designer

Michael Yang

Artists

Keegan Moore, Nolan Nasser, Allen Panakal

Publishers

Greater Than Games, LLC, Synapses Games, Broadway Toys LTD

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About

>? >vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer. >Solve for sentience. In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 1 protocols list: Darkness Death Fire Gravity Life Light Metal Plague Psychic Speed Spirit Water —description from the publisher

Where to buy

Buy from $17on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Card GameScience FictionArea Majority / InfluenceCard Play Conflict ResolutionDeck ConstructionHand ManagementMulti-Use CardsOpen DraftingRace

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