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Board Games›The Castles of Burgundy
The Castles of Burgundy

The Castles of Burgundy

Animals, Medieval, Territory Building

by Stefan Feld

Score

8.0

Ratings

70,086

Published

2011

Players

2–4 players

BGG community rating

Ranked #17 on BoardGameGeek

Complexity

3.0

Medium

Best with

2

players

Play time

30–90 min

Age

12+

Information

Players

2–4 players

Best with

2 players

Play time

30–90 min

Age

12+

Complexity

3.0 / 5 · Medium

BGG Rank

#17

Published

2011

Designer

Stefan Feld

Artists

Julien Delval, Harald Lieske

Publishers

alea, Ravensburger AG, Broadway Toys LTD

Your Rating & Status

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About

The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round, a player may perform any two of the four possible types of actions: take a settlement tile and place it in the staging area on their player board take a settlement tile from the staging area and place in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, deliver goods with a number matching one of their dice take worker tokens which allow the player to adjust the roll of their dice. In addition to these actions a player may buy a settlement tile and place it in the staging area on their player board. The game ends after the fifth phase is played to completion. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.

Where to buy

Buy from $20on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (12)

Brettspiel Adventskalender 2015

Brettspiel Adventskalender 2015

Brettspiel Adventskalender 2017

Brettspiel Adventskalender 2017

Brettspiel Adventskalender 2018

Brettspiel Adventskalender 2018

The Castles of Burgundy: 10th Expansion – Solo

The Castles of Burgundy: 10th Expansion – Solo

The Castles of Burgundy: 1st Expansion – New Player Boards

The Castles of Burgundy: 1st Expansion – New Player Boards

The Castles of Burgundy: 2nd Expansion – New Hex Tiles

The Castles of Burgundy: 2nd Expansion – New Hex Tiles

The Castles of Burgundy: 3rd Expansion – German Board Game Championship Board 2013

The Castles of Burgundy: 3rd Expansion – German Board Game Championship Board 2013

The Castles of Burgundy: 4th Expansion – Monastery Boards

The Castles of Burgundy: 4th Expansion – Monastery Boards

The Castles of Burgundy: 5th Expansion – Pleasure Garden

The Castles of Burgundy: 5th Expansion – Pleasure Garden

The Castles of Burgundy: 6th Expansion – The Cloisters

The Castles of Burgundy: 6th Expansion – The Cloisters

The Castles of Burgundy: 7th Expansion – German Board Game Championship Board 2016

The Castles of Burgundy: 7th Expansion – German Board Game Championship Board 2016

The Castles of Burgundy: 8th Expansion – Trade Routes

The Castles of Burgundy: 8th Expansion – Trade Routes

Categories & mechanics

AnimalsMedievalTerritory BuildingDelayed PurchaseDice RollingEnd Game BonusesGrid CoverageHexagon GridOpen DraftingPattern BuildingTile PlacementTrack MovementTurn Order: Stat-BasedVariable Set-upWorker Placement with Dice Workers

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