Advanced Squad Leader: Starter Kit #1

Advanced Squad Leader: Starter Kit #1

Wargame, World War II

by Ken Dunn, Pete Shelling

Score

6.7

Ratings

2,787

Published

2004

Players

2 players

BGG community rating

Ranked #950 on BoardGameGeek

Complexity

3.8

Medium-Heavy

Best with

2

players

Play time

120 min

Age

13+

Information

Players

2 players

Best with

2 players

Play time

120 min

Age

13+

Complexity

3.8 / 5 · Medium-Heavy

BGG Rank

#950

Published

2004

Designers

Ken Dunn, Pete Shelling

Artist

Kurt Miller

Publishers

Avalon Hill, Multi-Man Publishing

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About

(from MMP website and user's description:) Advanced Squad Leader (ASL) Starter Kit #1 teaches new players the basic concepts of the major Infantry and Terrain rules from Advanced Squad Leader by using an abbreviated and illustrated rulebook. The ASL Starter Kit #1 is a stand-alone game, with six scenarios that require only the maps and counters provided in the module. The two mapboards that are included also work with both Squad Leader and Advanced Squad Leader, and the scenarios can be played using full Advanced Squad Leader rules if desired. Contents: 2 8x22 Geomorphic Maps (y and z) for the ASL System 1 full Countersheet of 1/2" counters 6 scenarios printed on 3 individual cardstock sheets 1 Quick Reference Data Chart printed on cardstock sheet 1 12-page rules booklet with plentiful color illustrations 2 dice Scenario List: ASL S01 Retaking Vierville ASL S02 War of the Rats ASL S03 Simple Equation ASL S04 Welcome Back ASL S05 Clearing Colleville ASL S06 Released from the East Time Scale: Two minutes per turn Unit Scale: Individual men, half-squads, and squads Players: Two Playing Time: Up to 4 hours per scenario Complexity: Medium Solitaire Suitability: High

Where to buy

Buy from $20on the BGG marketplace →

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Categories & mechanics

WargameWorld War IIDice RollingHexagon GridLine of Sight

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