
Racing, Simulator, Sport
by Papyrus Design Group
Score
Ratings
Published
Play it on
—
1995
Information
Consoles:
PC (Microsoft Windows), Mac, DOS
Developer
Papyrus Design Group
Publisher:
Sierra On-Line
Game Modes
Single player
Release Date:
Dec 31, 1995
Age Rating
Your Rating & Status
Synopsis:
The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pit telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound. You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.
Pulled from IGDB, prioritised when they share genres with IndyCar Racing II.
Reviews
No reviews yet. Be the first to add one — set a status and write a comment for this game in your list.