NERO: Neuro-Evolving Robotic Operatives

Simulator, Strategy

by DMC/IC2

Score

Ratings

Published

Play it on

2005

PC

Information

Consoles:

PC (Microsoft Windows)

Developer

DMC/IC2

Publisher:

DMC/IC2

Game Modes

Multiplayer

Release Date:

Jun 1, 2005

Age Rating

ESRB E

Your Rating & Status

Loading your rating…

Synopsis:

NERO is an example of a new genre of games, called Machine Learning Games. Although it resembles some RTS games, there are three important differences: (1) in NERO the agents are embedded in a 3D physics simulation, (2) the agents are trainable, and (3) the game consists of two distinct phases of play. In the first phase individual players deploy agents, i.e. simulated robots, in a "sandbox" and train them to the desired tactical doctrine. Once a collection of robots has been trained, a second phase of play (either battle or territory mode) allows players to pit their robots in a battle against robots trained by some other player, to see how effective their training was. The training phase is the most innovative aspect of game play in NERO, and is also the most interesting from the perspective of AI research.

Where to play

No Discord found

Log in to suggest the official Discord.

Log in to suggest

No Reddit found

Log in to suggest the official Reddit.

Log in to suggest

Reviews

Loading reviews…

NERO: Neuro-Evolving Robotic Operatives — Reviews, Score & Where to Play | GamingList