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A Game of Thrones: The Card Game – A Journey's End
Card Game, Expansion for Base-game, Fantasy
by Nate French, Eric M. Lang, Christian T. Petersen
Score
Ratings
34
Published
2013
Players
2–4 players
BGG community rating
Complexity
3.0
Medium
Best with
—
Play time
60 min
Age
13+
Information
Players
2–4 players
Play time
60 min
Age
13+
Complexity
3.0 / 5 · Medium
Published
2013
Designers
Nate French, Eric M. Lang, Christian T. Petersen
Publishers
Edge Entertainment, Fantasy Flight Games, Giochi Uniti
Your Rating & Status
About
Game description from the publisher: The dwarf shrugged. "Do you want to wager your throne upon a woman's whim? Go to Westeros, though ... ah, then you are a rebel, not a beggar. Bold, reckless, a true scion of House Targaryen, walking in the footsteps of Aegon the Conqueror. A dragon." –George R.R. Martin, A Dance with Dragons A Journey's End is the sixth and final Chapter Pack in the "A Song of the Sea" cycle for A Game of Thrones: The Card Game! Will your journey end in ruin or conquest? The pack's sixty new cards (three copies each of twenty different cards) launch players into heated naval battles and chaotic melees with five new Warships, five cards to support the game's Melee keyword, Mercenary lords, renowned Captains, and three new Prayers for the devout as they call to the Seven for guidance. A Journey's End also concludes the "A Song of the Sea" cycle with three new cards to support the naval () enhancement. Each of the Great Houses has wagered its future upon a path it hopes will lead toward dominion over the Seven Kingdoms. At A Journey's End, it is time for you to throw in your lot. Will you wager your shot at the throne upon a whim? Or will you steer a true course – bold, direct, and fearless – as a conquerer come to claim your birthright?
Where to buy
Buy from $10on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
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