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Board Games›Orléans: Invasion
Orléans: Invasion

Orléans: Invasion

Expansion for Base-game, Medieval, Religious

by Inka Brand, Markus Brand, Reiner Stockhausen

Score

7.2

Ratings

3,789

Published

2015

Players

1–5 players

BGG community rating

Complexity

3.4

Medium

Best with

3

players

Play time

90–120 min

Age

12+

Information

Players

1–5 players

Best with

3 players

Play time

90–120 min

Age

12+

Complexity

3.4 / 5 · Medium

Published

2015

Designers

Inka Brand, Markus Brand, Reiner Stockhausen

Artist

Klemens Franz

Publishers

dlp games, Arrakis Games, Baldar

Your Rating & Status

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About

Orléans: Invasion, the first large expansion for the award-winning game "Orléans", contains six scenarios designed by Reiner Stockhausen and Inka & Markus Brand. It also includes a new set of Place Tiles that can be used with or without any of the scenarios. The new scenarios are: Prosperity: An extensive scenario introducing new Events and a Carpenter that all players may use to build Structures for victory points, designed by Inka and Markus Brand. Invasion: A cooperative scenario in which players have to work together to fend off an invasion while fulfilling personal objectives, designed by Inka and Markus Brand. The Duel: A two-player scenario in which both players race to be the first to complete a series of objectives, designed by Reiner Stockhausen. In addition, Invasion contains three single-player challenges by Reiner Stockhausen. The Dignitary: You are an important dignitary trying to gather as many Citizens as possible. Capital Vierzon: Develop the city of Vierzon to become the capital of its region. Traveling Salesman: Travel through the country and make important deliveries to faraway cities.

Where to buy

Buy from $15on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (1)

Orléans: Gaming Room

Orléans: Gaming Room

Categories & mechanics

Expansion for Base-gameMedievalReligiousTravelCooperative GameDeck, Bag, and Pool BuildingPoint to Point MovementWorker Placement

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