Tak

Tak

Abstract Strategy

by James Ernest, Patrick Rothfuss

Score

6.6

Ratings

3,184

Published

2017

Players

2 players

BGG community rating

Ranked #1085 on BoardGameGeek

Complexity

2.4

Light-Medium

Best with

2

players

Play time

20–60 min

Age

12+

Information

Players

2 players

Best with

2 players

Play time

20–60 min

Age

12+

Complexity

2.4 / 5 · Light-Medium

BGG Rank

#1085

Published

2017

Designers

James Ernest, Patrick Rothfuss

Artists

Echo Chernik, Sarah Kelly

Publishers

Cheapass Games, Greater Than Games, LLC, James Ernest Games

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About

"My next several hours were spent learning how to play tak. Even if I had not been nearly mad with idleness, I would have enjoyed it. Tak is the best sort of game: simple in its rules, complex in its strategy. Bredon beat me handily in all five games we played, but I am proud to say that he never beat me the same way twice." -Kvothe Tak is a two-player abstract strategy game where players attempt to make a road of their pieces connecting two opposite sides of the board. To win a game of Tak, a player must be the first to create a “road” of stones connecting opposite sides of the board. Stones can be laid flat or stood on end. When played flat, they are called “flat stones.” In this orientation, other stones can be stacked on them. If they are stood on end, they are called “standing stones” or “walls.” Nothing can be stacked atop a standing stone, but these do not count as part of a player's road. Depending on the size of the game, players may also have capstones, which can can come in many decorative shapes. Capstones serve as both a flat stone and a wall, and can also flatten standing walls.

Where to buy

Buy from $25on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Abstract StrategyGrid MovementNetwork and Route BuildingSquare Grid

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