878 Vikings: Invasions of England

878 Vikings: Invasions of England

Educational, Medieval, Wargame

by Beau Beckett, Dave Kimmel, Jeph Stahl

Score

6.7

Ratings

3,847

Published

2017

Players

2–4 players

BGG community rating

Ranked #957 on BoardGameGeek

Complexity

2.6

Medium

Best with

2

players

Play time

60–120 min

Age

12+

Information

Players

2–4 players

Best with

2 players

Play time

60–120 min

Age

12+

Complexity

2.6 / 5 · Medium

BGG Rank

#957

Published

2017

Designers

Beau Beckett, Dave Kimmel, Jeph Stahl

Artists

Allan Ball, Jarek Nocoń, Steve Paschal

Publishers

Academy Games, Inc., ASYNCRON games, Banana Games

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About

The year is 865. For the past 72 years, Viking raiding parties from Norway and Denmark have been terrorizing the coasts of England with ‘hit and run' attacks. The treasures and stories gained from these attacks have allowed the Norsemen to raise huge hosts of eager men seeking glory and riches. These armies now stand poised to thunder across England where they will settle and farm the fertile land they conquer. The divided English kingdoms are unprepared for this impending onslaught. The Vikings are coming! In 878: Vikings – Invasions of England, players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings' household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities. Players for each side strategize together in order to coordinate their strategies. Each side attempts to control Cities on the map to win. The English start the game controlling all of England but a Viking Leader will invade from the sea each Turn. The English players raise reinforcements from cities they control, while the Vikings must wait for a new invasion for reinforcements. The game ends when the Treaty of Wedmore is called and the side controlling the most cities wins the game.

Where to buy

Buy from $32on the BGG marketplace →

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Categories & mechanics

EducationalMedievalWargameArea Majority / InfluenceArea MovementCampaign / Battle Card DrivenCommand CardsDice RollingDie Icon ResolutionSudden Death EndingTeam-Based GameTurn Order: RandomVariable Player PowersVariable Set-up

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