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Board Games›Codex: Card-Time Strategy – Core Set
Codex: Card-Time Strategy – Core Set

Codex: Card-Time Strategy – Core Set

Card Game, Fantasy, Fighting

by David Sirlin

Score

5.8

Ratings

568

Published

2016

Players

2–5 players

BGG community rating

Ranked #4436 on BoardGameGeek

Complexity

3.4

Medium

Best with

2

players

Play time

45 min

Age

13+

Information

Players

2–5 players

Best with

2 players

Play time

45 min

Age

13+

Complexity

3.4 / 5 · Medium

BGG Rank

#4436

Published

2016

Designer

David Sirlin

Publishers

GaGa Games, Sirlin Games

Your Rating & Status

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About

Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.

Where to buy

Buy from $30on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (2)

Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion

Codex: Card-Time Strategy – Flagstone Dominion vs. Blackhand Scourge Expansion

Codex: Card-Time Strategy – Whitestar Order vs. Vortoss Conclave Expansion

Codex: Card-Time Strategy – Whitestar Order vs. Vortoss Conclave Expansion

Categories & mechanics

Card GameFantasyFightingVideo Game ThemeDeck, Bag, and Pool BuildingHand ManagementVariable Player Powers

Reviews

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