Near and Far: Amber Mines

Near and Far: Amber Mines

Expansion for Base-game, Exploration, Fantasy

by Ryan Laukat

Score

6.3

Ratings

1,150

Published

2018

Players

2–4 players

BGG community rating

Complexity

2.8

Medium

Best with

2

players

Play time

60–120 min

Age

13+

Information

Players

2–4 players

Best with

2 players

Play time

60–120 min

Age

13+

Complexity

2.8 / 5 · Medium

Published

2018

Designer

Ryan Laukat

Artist

Ryan Laukat

Publishers

Red Raven Games, DV Games, Lavka Games

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About

Golden Amber fills the deep mines, its fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver, and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according to your preferences. The modules are detailed below. Amber Mines This module includes a new Mine tile which you place over the top of the Mine on the town board. It also includes a deck of 43 Amber Mine cards that players can explore. Magic This module includes a new Mystic's Hut tile (that is combined with the new Mine), a Magic Track tile, and a deck of 30 Spell cards with powerful abilities. New General Store This module includes a new General Store tile which you place over the top of the General Store on the town board. It has slightly altered actions and gives players another way to place camps. New Threat Cards This module includes 13 new threat cards. These cards replace the original deck of threat cards in Near and Far. —description from the publisher

Where to buy

Buy from $25on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Expansion for Base-gameExplorationFantasyAction PointsCooperative GameHand ManagementPush Your Luck

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