GamingList
My ListFeedDiscover GamesHigher or LowerNew
Best GamesGames LikeArticlesAchievement LeaderboardRelease CalendarAboutContact us
Discover Board GamesBest Board GamesMy Board Game List
Hide adsLog InSign UpLog In
GamingList

Track, rate and share your games across every platform. Your feedback helps shape what comes next.

Send feedback →
Hide ads
Download on the App StoreGet it on Google Play
Launched on StartupBaseFazier badge

Use GamingList

My ListDiscover GamesBest GamesGames LikeArticlesFree GamesMy Board Game List

Explore

Game Tracker AppGame Backlog TrackerRatings & ReviewsGaming ProfilesSteam Game TrackerBoard Game ListRelease CalendarTracker Comparisons

Company

AboutHide adsContact

© 2026 GamingList.gg

PrivacyCookiesTermsRefundsAccessibility
Board Games›Joker Go
Joker Go

Joker Go

Abstract Strategy, Expansion for Base-game

by Bryan Thunkd

Score

0.0

Ratings

1

Published

2018

Players

2 players

BGG community rating

Complexity

—

Best with

2

players

Play time

30–180 min

Age

8+

Information

Players

2 players

Best with

2 players

Play time

30–180 min

Age

8+

Published

2018

Designer

Bryan Thunkd

Artist

Bryan Thunkd

Publisher

(Self-Published)

Your Rating & Status

Loading your rating…

About

Joker Go is a Go variant/expansion using a special deck of cards. Each player has an identical deck of 27 cards which show a configuration of Go stones. In the basic game players choose to either play a stone normally or randomly draw and play a Joker Go card. When you play a Joker card, you place the stones shown on the card onto the board in a spot of your choosing. In the advanced variant you either play a stone normally, draw three Joker Go cards or play a Joker Go card. A Joker Go card can completely change the board state, making a lost group safe or killing an unkillable group. The potential for multiple stones to suddenly appear on the board subverts player's conventional understanding of the game of Go. It forces players to think about shapes in a new way. The basic game adds a very random element where you are challenged to make do with a random Joker Go card as best you can. They are powerful, but the shapes you need may not be the shapes you draw. In the advanced variant you have some flexibility as you have a choice of cards you can play. Having a hand of cards also gives you some strategic goals. You can play in a way that will make your hand cards more valuable. Your opponent has to worry that the "odd" moves you are making will set up a devastating Joker Go card down the line.

Categories & mechanics

Abstract StrategyExpansion for Base-gameEnclosure

Reviews

Loading reviews…

View on BoardGameGeek →Powered by BGG