Cthulhu: Death May Die

Cthulhu: Death May Die

Fantasy, Fighting, Horror

by Rob Daviau, Eric M. Lang

Score

7.8

Ratings

17,053

Published

2019

Players

1–5 players

BGG community rating

Ranked #54 on BoardGameGeek

Complexity

2.5

Light-Medium

Best with

3

players

Play time

90–120 min

Age

14+

Information

Players

1–5 players

Best with

3 players

Play time

90–120 min

Age

14+

Complexity

2.5 / 5 · Light-Medium

BGG Rank

#54

Published

2019

Designers

Rob Daviau, Eric M. Lang

Artists

Nicolas Fructus, Karl Kopinski, Thierry Masson, Adrian Smith

Publishers

CMON Global Limited, Guillotine Games, Arclight Games

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About

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure. The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win. The episodes are all standalone and not contingent on being played in a certain order or with the same players.

Where to buy

Buy from $40on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

FantasyFightingHorrorMiniaturesNovel-basedAction PointsArea MovementCooperative GameDice RollingRole PlayingScenario / Mission / Campaign GameSolo / Solitaire GameVariable Player Powers

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