Gloomhaven: Jaws of the Lion

Gloomhaven: Jaws of the Lion

Adventure, Exploration, Fantasy

by Isaac Childres

Score

8.1

Ratings

41,342

Published

2020

Players

1–4 players

BGG community rating

Ranked #12 on BoardGameGeek

Complexity

3.6

Medium-Heavy

Best with

2

players

Play time

30–120 min

Age

14+

Information

Players

1–4 players

Best with

2 players

Play time

30–120 min

Age

14+

Complexity

3.6 / 5 · Medium-Heavy

BGG Rank

#12

Published

2020

Designer

Isaac Childres

Artists

Francesca Baerald, David Demaret, Alexandr Elichev

Publishers

Cephalofair Games, Albi, Albi Polska

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About

Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game. The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on? Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.

Where to buy

Buy from $10on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

AdventureExplorationFantasyFightingMiniaturesAction QueueAction RetrievalCampaign / Battle Card DrivenCommunication LimitsCooperative GameCritical Hits and FailuresDeck ConstructionGrid MovementHand ManagementHexagon GridLine of SightMulti-Use CardsOnce-Per-Game AbilitiesPlayer EliminationRole Playing

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