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High Frontier 4 All: Module 2 – Colonization
Civilization, Economic, Expansion for Base-game
by Jeffrey Chamberlain, Phil Eklund
Score
Ratings
323
Published
2020
Players
1–5 players
BGG community rating
Complexity
4.4
Heavy
Best with
3
players
Play time
30–240 min
Age
14+
Information
Players
1–5 players
Best with
3 players
Play time
30–240 min
Age
14+
Complexity
4.4 / 5 · Heavy
Published
2020
Designers
Jeffrey Chamberlain, Phil Eklund
Artist
Josefin Strand
Publishers
500 Nuances de Geek, Ediciones MasQueOca, Ion Game Design
Your Rating & Status
About
Module 2 - Colonization introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra Victory Points, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
Where to buy
Buy from $15on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Expansions (1)
Categories & mechanics
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