Legend of the Five Rings: The Card Game – Campaigns of Conquest

Legend of the Five Rings: The Card Game – Campaigns of Conquest

Expansion for Base-game, Card Game, Collectible Components

by Brad Andres, Tyler Parrott

Score

0.0

Ratings

18

Published

2020

Players

2 players

BGG community rating

Complexity

Best with

Play time

45–90 min

Age

14+

Information

Players

2 players

Play time

45–90 min

Age

14+

Published

2020

Designers

Brad Andres, Tyler Parrott

Publisher

Fantasy Flight Games

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About

In the aftermath of the Emperor's death, the Great Clans of Rokugan scrabble for power. Some search for certainty amidst the storm, others use the chaos in the Imperial City to solidify their own base of power. The virtues of Bushidō have guided samurai from every clan through countless dangers, but the cracks in the Empire are beginning to show... As the next piece of the Dominion cycle for Legend of the Five Rings: The Card Game, Campaigns of Conquest leans into the biggest themes of the cycle, boasting three dynasty deck events and nine cards with the new rally keyword. New cards for each of the seven Great Clans enhance their deck-building options, while a new Lion stronghold invites Lion Clan players to explore a new type of deck centered on your Bushi. Can you safeguard the future of the Emerald Empire and uphold your clan's honor? —description from the publisher

Where to buy

Buy from €20on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Expansion for Base-gameCard GameCollectible ComponentsFantasyAction PointsDeck, Bag, and Pool BuildingHand ManagementSecret Unit DeploymentVariable Player Powers

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