Azul: Master Chocolatier

Azul: Master Chocolatier

Abstract Strategy, Puzzle

by Michael Kiesling

Score

6.8

Ratings

3,372

Published

2022

Players

2–4 players

BGG community rating

Ranked #726 on BoardGameGeek

Complexity

1.8

Light

Best with

2

players

Play time

30–45 min

Age

8+

Information

Players

2–4 players

Best with

2 players

Play time

30–45 min

Age

8+

Complexity

1.8 / 5 · Light

BGG Rank

#726

Published

2022

Designer

Michael Kiesling

Artists

Nina Allen, Chris Quilliams

Publishers

Next Move Games, Broadway Toys LTD, CoolPlay

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About

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins. Azul: Master Chocolatier includes double-sided factory boards, with these tiles being placed on these boards at the start of each round. One side of the factories is blank, and when using this side the game plays exactly like Azul. The other side of each factory tile has a special effect on it that modifies play in one way or another, putting a twist on the normal game. Additionally, the tiles are modeled to look like chocolates and other treats, despite remaining as inedible as the tiles in the original game.

Where to buy

Buy from $45on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Abstract StrategyPuzzleEnd Game BonusesOpen DraftingPattern BuildingTile PlacementTurn Order: Claim Action

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