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Board Games›Arcs: The Blighted Reach Expansion
Arcs: The Blighted Reach Expansion

Arcs: The Blighted Reach Expansion

Expansion for Base-game, Negotiation, Science Fiction

by Cole Wehrle

Score

7.0

Ratings

2,271

Published

2024

Players

2–4 players

BGG community rating

Complexity

4.5

Heavy

Best with

4

players

Play time

—

Age

—

Information

Players

2–4 players

Best with

4 players

Play time

—

Complexity

4.5 / 5 · Heavy

Published

2024

Designer

Cole Wehrle

Artist

Kyle Ferrin

Publishers

Leder Games, 2Tomatoes Games, CMON Global Limited

Your Rating & Status

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About

By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship. Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games. —description from the publisher

Where to buy

Buy from $80on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (3)

Arcs: Beyond the Reach Campaign Expansion

Arcs: Beyond the Reach Campaign Expansion

Arcs: Halls of Power Expansion

Arcs: Halls of Power Expansion

Arcs: Leaders & Lore Pack

Arcs: Leaders & Lore Pack

Categories & mechanics

Expansion for Base-gameNegotiationScience FictionArea MovementCampaign / Battle Card DrivenDice RollingNegotiationTake ThatTrick-takingTurn Order: Claim Action

Reviews

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