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Nucleum: Australia
Expansion for Base-game, Economic, Industry / Manufacturing
by Simone Luciani, Dávid Turczi
Score
Ratings
707
Published
2024
Players
1–4 players
BGG community rating
Complexity
4.3
Heavy
Best with
4
players
Play time
60–150 min
Age
14+
Information
Players
1–4 players
Best with
4 players
Play time
60–150 min
Age
14+
Complexity
4.3 / 5 · Heavy
Published
2024
Designers
Simone Luciani, Dávid Turczi
Artists
Andreas Resch, Zbigniew Umgelter, Aleksander Zawada
Publishers
Board&Dice, Board Bound, Giant Roc
Your Rating & Status
About
Saxony's energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia's huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa's invention, which is now proudly presented as an experimental power plant in the island's capital of Hobart. Nucleum: Australia comes with a new map that introduces several new concepts and rule changes to the Nucleum base game. Use shipping lanes to expand your networks, build your own coal mines, and try the expert variant with bidding for the experiments. —description from the publisher
Where to buy
Buy from $19on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Expansions (1)
Categories & mechanics
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