Wilmot's Warehouse

Wilmot's Warehouse

Memory, Video Game Theme

by Ricky Haggett, Richard Hogg, David King (II)

Score

6.3

Ratings

1,591

Published

2024

Players

2–6 players

BGG community rating

Ranked #1895 on BoardGameGeek

Complexity

1.2

Light

Best with

4

players

Play time

30 min

Age

8+

Information

Players

2–6 players

Best with

4 players

Play time

30 min

Age

8+

Complexity

1.2 / 5 · Light

BGG Rank

#1895

Published

2024

Designers

Ricky Haggett, Richard Hogg, David King (II)

Artist

Richard Hogg

Publishers

CMYK, asmodee, Fabrika Igr

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About

In Wilmot's Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up. Draw product tiles from the stack, discuss what they look like, and place them somewhere you'll remember. After you place each tile, you flip it over and can't look at it again until the end of the game, so your team has to remember where you've placed previous tiles as you decide where to place new ones. At the end of the game, in a five-minute rush, your team has to match all 35 face-down tiles with customer cards. Consult your performance review to see how well you did! —description from the publisher

Where to buy

Buy from $20on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

MemoryVideo Game ThemeCooperative GameMemoryReal-TimeStorytelling

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