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Board Games›Nucleum: Gibraltar
Nucleum: Gibraltar

Nucleum: Gibraltar

Expansion for Base-game, Economic, Industry / Manufacturing

by Dávid Turczi

Score

5.6

Ratings

90

Published

2026

Players

1–4 players

BGG community rating

Complexity

4.7

Heavy

Best with

3

players

Play time

90–120 min

Age

14+

Information

Players

1–4 players

Best with

3 players

Play time

90–120 min

Age

14+

Complexity

4.7 / 5 · Heavy

Published

2026

Designer

Dávid Turczi

Artists

Piotr Orleański, Andreas Resch, Piotr Sokołowski, Zbigniew Umgelter

Publishers

Board&Dice, Board Bound, Giant Roc

Your Rating & Status

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About

As the world embraces the energy revolution, governments are seeking new ways to harness nuclear power, including for military advancements. In a historic collaboration, the United Kingdom, Portugal, Spain, and Morocco have launched a joint initiative to develop the first nucleum powered submarine. Gibraltar has been chosen as the heart of this ambitious project, attracting visionary entrepreneurs eager to make their mark across the Strait of Gibraltar and to supply the needed infrastructure. Seize this opportunity to generate the nuclear energy needed for the submarine while pioneering groundbreaking structures in Morocco and the Iberian Peninsula. Build innovative, never-before-seen structures, meet the military's demands, drive industrial progress, and etch your name into history! The expansion takes players to a brand new setting. Along come also new Urban Buildings, Contracts and Technologies. Connect to Gibraltar to fulfill Military Contracts to access exclusive military technologies in addition to the eight standard technologies from the Experiment board. —description from the publisher

Where to buy

Buy from €25on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (1)

Nucleum: New Military Technologies Promo

Nucleum: New Military Technologies Promo

Categories & mechanics

Expansion for Base-gameEconomicIndustry / ManufacturingScience FictionAction RetrievalContractsEnd Game BonusesHand ManagementIncomeMarketNetwork and Route BuildingSolo / Solitaire GameTech Trees / Tech TracksVariable Player Powers

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