ZÈRTZ

ZÈRTZ

Abstract Strategy

by Kris Burm

Score

6.6

Ratings

4,560

Published

1999

Players

2 players

BGG community rating

Ranked #1045 on BoardGameGeek

Complexity

2.7

Medium

Best with

2

players

Play time

30–60 min

Age

9+

Information

Players

2 players

Best with

2 players

Play time

30–60 min

Age

9+

Complexity

2.7 / 5 · Medium

BGG Rank

#1045

Published

1999

Designer

Kris Burm

Artists

Kris Burm, lu'cifer

Publishers

Don & Co., HUCH!, Rio Grande Games

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About

In ZÈRTZ, the third addition to the GIPF Project, players compete to acquire sets of multi-colored balls. This is mostly accomplished by jumping one ball over one or more others, Checkers-style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any color ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel. This game is part of project GIPF.

Where to buy

Buy from $15on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (1)

Categories & mechanics

Abstract StrategyGrid MovementMap ReductionSet Collection

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