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Dragon Quest III: The Seeds of Salvation
Remake

Dragon Quest III: The Seeds of Salvation

Role-playing (RPG), Turn-based strategy (TBS), Adventure

by Matrix Software

Score

Ratings

Published

Play it on

8.9

35

2009

PS43DSAndroidiOS

IGDB critic rating

—
—
—
—

Information

Consoles:

PlayStation 4, Nintendo 3DS, Android, iOS, Legacy Mobile Device, Nintendo Switch

How Long to Beat

Rushed8h
Main story15h
Completionist25h

Developer

Matrix Software

Publisher:

Square Enix

Game Modes

Single player

Release Date:

Nov 19, 2009

Age Rating

PEGI 12ESRB T

Your Rating & Status

Loading your rating…

How Long to Beat

8h

Rushed

15h

Main story

25h

Completionist

Synopsis:

Dragon Quest III is noted for greatly expanding upon the original Dragon Warrior and Dragon Warrior II. The game uses basic console role-playing game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. Dragon Warrior III features a class system, in which each character has a certain class. While the Hero always keeps the Hero class, the other characters can choose among the following: Soldier (Warrior in the GBC version), Fighter, Pilgrim (Cleric), Wizard (Mage), Merchant (Dealer), Goof-Off (Jester), Sage, and Thief which was available only in the later versions. The choice of class greatly affects the character's stats and spells he or she can learn. Furthermore, upon reaching experience Level 20, a character has the option of changing classes at the temple of Dhama, found halfway through the game. The game starts with just the Hero in the party, who then is able to recruit a party of three at the local tavern. Unlike most Dragon Quest parties, aside from the Hero, the party is not made up of characters involved in the story. Although only four characters can be in the party at a time, extra members of the party can be kept at the tavern, allowing room for new recruits. Another innovation is an arena where the player can place bets on the outcome of monster battles. The remakes incorporated some interface changes from later games in the series, such as simplified door opening; the bag, which replaced bank item storage; the item sorting "Tidy Item" and "Tidy Bag" commands; and the "Full HP" command, which can be used outside of combat to automate the process of casting healing and status restoring spells. While the earlier Dragon Quest games were also non-linear, Dragon Quest III was the most substantial example of open-world gameplay among the early Dragon Quest games. It also allowed the player to swap characters in and out of the party at will, and another "major innovation was the introduction of day/night cycles; certain items, characters, and quests are only accessible at certain times of day."

Where to play

Official siteNintendo

Media

Gameplay Video
Trailer

Gameplay Video

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