Go

Go

Abstract Strategy

by (Uncredited)

Score

7.3

Ratings

18,415

Published

-2200

Players

2 players

BGG community rating

Ranked #236 on BoardGameGeek

Complexity

3.9

Medium-Heavy

Best with

2

players

Play time

30–180 min

Age

8+

Information

Players

2 players

Best with

2 players

Play time

30–180 min

Age

8+

Complexity

3.9 / 5 · Medium-Heavy

BGG Rank

#236

Published

-2200

Designer

(Uncredited)

Artists

Barbro Hennius, Norman Sommer

Publishers

(Public Domain), (Self-Published), (Unknown)

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About

In Go, players alternately place stones on empty intersections of a 19x19 grid. The goal is to enclose territory behind stone perimeters and, secondarily, to tightly surround and capture enemy stones. After both players pass, they add up their territory and deduct the number of captives lost, higher score wins. The concept is simple yet the challenge can enrich a lifetime. In truth many lifetimes, for Go has been played for thousands of years. Known also as Weiqi, Igo, and Baduk, the game today has a worldwide following. (Small regional rule differences exist, but they seldom affect play.) So welcome to this masterpiece that is the game of Go, a race for the geographical control of an unclaimed land. Experience running battles and swift reversals, bold invasions and painful sacrifices, each sally, each setback playing out to the gentle tap of stone on wood.

Where to buy

Buy from $10on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (2)

Categories & mechanics

Abstract StrategyChainingEnclosurePattern BuildingPattern RecognitionSquare Grid

Reviews

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