Le Havre

Le Havre

City Building, Economic, Industry / Manufacturing

by Uwe Rosenberg

Score

7.7

Ratings

33,997

Published

2008

Players

1–5 players

BGG community rating

Ranked #82 on BoardGameGeek

Complexity

3.7

Medium-Heavy

Best with

3

players

Play time

30–150 min

Age

12+

Information

Players

1–5 players

Best with

3 players

Play time

30–150 min

Age

12+

Complexity

3.7 / 5 · Medium-Heavy

BGG Rank

#82

Published

2008

Designer

Uwe Rosenberg

Artist

Klemens Franz

Publishers

Lookout Games, 999 Games, asmodee

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About

In Le Havre, a player's turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers. After every seven turns, the round ends: players' cattle and grain may multiply through a Harvest, and players must feed their workers. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune is the winner.

Where to buy

Buy from $30on the BGG marketplace →

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Categories & mechanics

City BuildingEconomicIndustry / ManufacturingNauticalAutomatic Resource GrowthEnd Game BonusesIncrease Value of Unchosen ResourcesLoansOwnershipSolo / Solitaire GameWorker Placement

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